Like it or not, few games have been so profoundly influential as Halo. Its various sequels and spin-offs have generated billions of dollars, consumed eons of man hours and completely altered gaming in general. Each successive release has set precedents and Halo: Reach was certainly no exception.
As Reach approaches its one-week anniversary, Bungie dropped a bunch of stats on the game’s performance:
- 31,000,000 games have been played since launch.
- 98,000,000 player games have been recorded.
- 8,214,338 Daily Challenges have been completed.
- 255,996 Weekly Challenges have been completed.
- 78,499,560,895 total credits have been earned.
- 953 years have been spent in match-made games.
- 1,365 years have been spent in campaign.
- 854,107 files have been uploaded.
- 577,804 recommendations have been sent to friends.
- 4,619,455 files have been downloaded.
The numbers are almost as disheartening as they are impressive. More than 2,000 years have been spent in game — in less than a week. And if you’ve somehow fought the urge to get into the game thus far, maybe the trailer will change your mind:
More About: halo, halo reach, microsoft, stats, Xbox 360
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