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“Halo: Reach” by the Numbers

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Like it or not, few games have been so profoundly influential as Halo. Its various sequels and spin-offs have generated billions of dollars, consumed eons of man hours and completely altered gaming in general. Each successive release has set precedents and Halo: Reach was certainly no exception.

As Reach approaches its one-week anniversary, Bungie dropped a bunch of stats on the game’s performance:

  • 31,000,000 games have been played since launch.
  • 98,000,000 player games have been recorded.
  • 8,214,338 Daily Challenges have been completed.
  • 255,996 Weekly Challenges have been completed.
  • 78,499,560,895 total credits have been earned.
  • 953 years have been spent in match-made games.
  • 1,365 years have been spent in campaign.
  • 854,107 files have been uploaded.
  • 577,804 recommendations have been sent to friends.
  • 4,619,455 files have been downloaded.

The numbers are almost as disheartening as they are impressive. More than 2,000 years have been spent in game — in less than a week. And if you’ve somehow fought the urge to get into the game thus far, maybe the trailer will change your mind:

More About: halo, halo reach, microsoft, stats, Xbox 360

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